Spriteship is a Model Context Protocol (MCP) server: Build a game's 2D art layer with your agent: characters, animations, tilesets, levels, 5 engines. In practice that means any MCP-compatible AI assistant can call Spriteship's tools directly — the model decides when to use them in a conversation or agent run.
It's a hosted (remote) server — point your client at https://spriteship.com/mcp and you're connected, with nothing to install locally. The current release is v1.0.0.
Spriteship is listed under AI & Agents on mcp.site and works with any MCP client — Claude Desktop, Claude Code, Cursor, VS Code, Windsurf, Zed and the rest of the ecosystem — using the install snippets below. If you maintain Spriteship for spriteship.com, claim this listing to verify ownership, earn the Verified badge, and keep the details current.