Godot MCP Runtime is a Model Context Protocol (MCP) server: Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game. As an MCP server it plugs straight into AI assistants, exposing its functionality as tools the model can invoke on your behalf.
It runs locally: the npm package godot-mcp-runtime speaks MCP over stdio on your machine. No credentials are required — it works out of the box. The current release is v3.2.2, published under the MIT license, with source at Erodenn/godot-mcp-runtime on GitHub, where it has earned 61 stars.
You'll find Godot MCP Runtime in the AI & Agents category here on mcp.site; it connects to Claude Desktop, Claude Code, Cursor, VS Code, Windsurf, Zed, and any other MCP client — see the install snippets below. If you maintain Godot MCP Runtime for Erodenn, claim this listing to verify ownership, earn the Verified badge, and keep the details current.
▸npm package — godot-mcp-runtime · MCP over stdio
▸Open source — MIT license · Erodenn/godot-mcp-runtime